Spiel-Server, sobald wenigstens zwei Leute eingeloggt sind, soll gespielt werden
login server s = atomically $ do m <- readTVar $ registry server let ok = not $ M.member ( name s ) m when ok $ writeTVar ( registry server ) $ M.insert ( name s ) s m select_players server = atomically $ do m <- readTVar $ registry server check $ M.size m >= 2 return $ M.elems mhttps://github.com/jwaldmann/mex